
Then, using the new, better ground fluid physics, you could create a pretty good feeling with it.

So really, this is all thanks to BeamNG and a tiny bit of stuff done by a curious gamer.What you would do with the ground model is create a terrain with the shape of the snow bank in the height map, then use a depth map to make the actual bottom of the terrain flat like the actual ground. There are no custom assets or textures, only copying, adjusting and organising the files that make it all come together.

They are not the location of official maps, deleting them will remove all custom changes you have made to the maps with the folders name. These folders only contain saved changes to levels, and levels you have created.

If you accidentally save, IT'S OK! just go to levels folder located here C:\Users\YOU\AppData\Local\BeamNG.drive\0.26\levelsĪnd delete the level folder of the map that has saved changes. Want to make it snow more, or less? Eventually we will have options in the environment tab for this, but for now, here's a basic explanation of how to adjust the snowfall in a picture. If you know why please let me know as I won't be looking into it for a while, thanks! I would do this to cars too, but my first attempt resulted in a windscreen that is always cracked. The last map I will make snowy for a while, I was going to do the racetracks but there's something else I want to experiment with.

IT MAY NOT WORK FOR YOU FUTURE PERSON! This is a separate map and should not interfere with Small Island USA Official. While not advised for a long lasting mod, it reduces the mod size A LOT. IMPORTANT: This map is linked to/uses all data from Small Island USA official map except the colour files, on version 0.26. Only uploaded to, DON'T TRUST OTHER DOWNLOAD LOCATIONS!
